Test Messages don't have both username colour outlines

slashie101

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Maybe I'm just extremely unlucky but none of the test messages I sent had a darker username colour meaning I couldn't check the appearance of how the white outline appears
 
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Ah, ok so the test messages don't actually have their own colors. If you open up base.js, at the top you should see this:
JavaScript:
const DEFAULT_USER_COLORS = [
  '#FFADAD', // pastel red
  '#FFD6A5', // pastel orange
  '#FDFFB6', // pastel yellow
  '#CAFFBF', // pastel green
  '#9BF6FF', // pastel blue
  '#A0C4FF', // pastel indigo
  '#BDB2FF', // pastel purple
  '#FFC6FF', // pastel pink
]
The test messages all use colors from there, so you can change that list of colors.
 
I do plan on making a way to merge your own custom data into the test messages in the future, so that should help.
 
Ah, ok so the test messages don't actually have their own colors. If you open up base.js, at the top you should see this:
JavaScript:
const DEFAULT_USER_COLORS = [
  '#FFADAD', // pastel red
  '#FFD6A5', // pastel orange
  '#FDFFB6', // pastel yellow
  '#CAFFBF', // pastel green
  '#9BF6FF', // pastel blue
  '#A0C4FF', // pastel indigo
  '#BDB2FF', // pastel purple
  '#FFC6FF', // pastel pink
]
The test messages all use colors from there, so you can change that list of colors.
I think it might be worth adding a darker colour there by default, so that anybody testing messages will have examples with white outlines too?
 
I think it might be worth adding a darker colour there by default, so that anybody testing messages will have examples with white outlines too?
True, yea that's a good idea
 
I've now realized that since slime2 sets the colorBrightness level, the color brightness isn't correctly set for dark colors in DEFAULT_USER_COLORS. I'm going to update it so that slime2 no longer handles that, and instead that'll be handled from within base.js itself.
 
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